The guests, in particular, are fussy and often quite annoying. In short, you need to have your staff and guests happy and make sure you are bringing in enough money to keep that up. There are a lot of menus to master though but not all of these menus play into the success of your park. Every aspect of the park was available to me and every stats was important. Planet Coaster Console Edition truly put everything in my hand. I was the businessman flying in the clouds above and the people below were my servants. Unhappy guests and staff mean less money for me. Staff get upset and demotivated over a range of issues, and this all results in a drop in happiness. Rides break down which cause a massive dent in your revenue stream. Things don’t always go as planned though. All these systems merge together so while I was busy constructing a new part of my park on a small island to the north, everything I worked so hard on just ran like a well-oiled machine. The rides are then the biggest revenue stream so they had to be attractive, placed in the right spot and priced just right. You see, the staff help make the money but you have to keep them trained, pay them right and make sure they have a decent workload. It makes managing everything in the game worth the time. While this may sound daunting at first it is actually quite enjoyable. The path needed dustbins and staff to clean it and all the staff had to be kept happy and paid a fair wage. The ride came with its own queue I had to decorate so the guests were happy. The shop had its own set of prices I had to manage. Everything I built came with its own system so to say. I placed down rides, built paths, planted trees, installed security cameras, built food stores and then hired staff to run this all. Set out where I wanted my rides to go and how I wanted my guests to explore the soon-to-be rollercoaster metropolis. I had to first lay down the foundation of my park. Throughout it all, I learnt the ins and outs of the amusement park business and there’s a lot to learn. The selection of stages and themed parks meant that I was able to create a night-time futuristic park during one scenario and then jump into the next one and let my pirate flag fly. Every scenario tested not only my patience but also my creativity as I was often dropped into a failed amusement park and asked to bring it back to life. Be it building a rollercoaster with a set length and excitement rating or turn a rubbish island into a thriving park. This mode includes a range of scenarios which asked me to complete specific tasks. There are layers to Planet Coaster Console Edition which all come to light during the campaign. It is a modern take on the genre but allows for more freedom when it comes to creating buildings and crafting the perfect amusement parks. It feels as if the game has been built for the console.Īnyone who has played Theme Park or Rollercoaster Tycoon will feel right at home in Planet Coaster Console Edition. Not only does the game run extremely well on the PS5 even with the densest of parks, but the controller layout is fantastic too. Thankfully, Planet Coaster Console Edition is just that. Sure, you can opt to use a keyboard and mouse in the game but if I could sit back on the couch and manage my park with a controller, it would be heaven. Jumping into Planet Coaster Console Edition, the one thing I wanted was a simulator game that worked flawlessly with a controller. This is thanks to the mouse and keyboard support. We know park simulators are best played on PC. I have been returning every now and then to create a park and watch it grow. I don’t find anything more enjoyable than getting lost in the graphs, visitor happiness and making sure my profit margins increase year on year. This stems from my childhood as I spent countless hours building zoos and amusement parks. Apart from taking on massive alien creatures, and running around a buggy, futuristic city, I love a good old park simulator and Planet Coaster Console Edition is it.
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